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Rob and Mike discuss points about the new “Colony” on Discovery Channel and apply it to the real world. Sometimes it helps to watch what other people do to learn what to do and, in this case, what not to do. I think it airs on Tuesdays, but check your local listings. You can also view it online.
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Things we noticed in the first two episodes of “The Colony:”
- no guns
- no fortified defense
- no leadership
- no firewatch
- being too friendly to strangers
The first and most glaring thing to us was that there were no guns. If like either they never existed, or perhaps the producers feel that so few people own guns that it wouldn’t be an issue in the aftermath of an apocalypse. They could have at least tried, by using Airsoft or paintball guns.
Like last season, the two biggest issues are the “colonists” chose not to have one person in charge and they didn’t set up fortified defenses. This is particularly interesting, as I think it was the carpenter that stated, in one of those candid moments that he’s been preparing for this for a long time. Or something to that effect. I’m not sure if that means that he considers himself a survivalist, or if he’s just been preparing for the show.
Unlike last season, the Colonists get attacked early; much earlier than those of last season. The second attack involved about 30 people who eventually made off with about half of their supplies or more. The Colony had a good amount of medical supplies, but it looks like they lost all of it, and half their food supply, to the mob that attacked them.
It’s human nature to want to help your fellow man, but the first two episodes show why it may be a bad idea to do so.


















